Cassell's Book of In-door Amusements, Card Games, and Fireside Fun by Various

Read now or download (free!)

Choose how to read this book Url Size
Read online (web) https://www.gutenberg.org/ebooks/49137.html.images 1016 kB
EPUB3 (E-readers incl. Send-to-Kindle) https://www.gutenberg.org/ebooks/49137.epub3.images 4.1 MB
EPUB (older E-readers) https://www.gutenberg.org/ebooks/49137.epub.images 4.1 MB
EPUB (no images, older E-readers) https://www.gutenberg.org/ebooks/49137.epub.noimages 409 kB
Kindle https://www.gutenberg.org/ebooks/49137.kf8.images 6.0 MB
older Kindles https://www.gutenberg.org/ebooks/49137.kindle.images 6.0 MB
Plain Text UTF-8 https://www.gutenberg.org/ebooks/49137.txt.utf-8 774 kB
Download HTML (zip) https://www.gutenberg.org/cache/epub/49137/pg49137-h.zip 3.8 MB
There may be more files related to this item.

About this eBook

Author Various
Title Cassell's Book of In-door Amusements, Card Games, and Fireside Fun
Note Reading ease score: 74.0 (7th grade). Fairly easy to read.
Credits Produced by Chris Curnow, Cindy Horton and the Online
Distributed Proofreading Team at http://www.pgdp.net (This
file was produced from images generously made available
by The Internet Archive)
Summary "Casell's Book of In-door Amusements, Card Games, and Fireside Fun" is a collection of games and activities designed for indoor entertainment, likely written in the late 19th century. The book serves as a guide to a variety of traditional games suitable for gatherings, such as card games, parlour tricks, and amusing activities meant for family and friends. Readers can expect to find detailed instructions on how to play these games, alongside suggestions for engaging entertainment in a cozy setting. The opening portion introduces the concept of indoor amusements, emphasizing the joy and societal value of traditional games that bring people together. It highlights the benefits of both amusement and learning through play, laying out a structure for various games and presenting instructions on their organization and execution. Notable examples mentioned include acting games, riddles, and performances that involve creativity and imagination, suggesting that each game is not only about fun but also about fostering connections and shared laughter among participants. (This is an automatically generated summary.)
Language English
LoC Class GV: Geography, Anthropology, Recreation: Recreation, Leisure
Subject Games
Subject Amusements
Subject Card games
Subject Indoor games
Category Text
EBook-No. 49137
Release Date
Most Recently Updated Jun 8, 2015
Copyright Status Public domain in the USA.
Downloads 126 downloads in the last 30 days.
Project Gutenberg eBooks are always free!